Installation
Install Orbit Dynamic HUD 2.0, configure its dependencies, and verify the HUD, interfaces, control panel, and Settings Share.
Orbit Dynamic HUD 2.0
Orbit Dynamic HUD 2.0 is a configurable FiveM HUD with status variants, player information, Dynamic Bar/widgets, speedometers, vehicle controls, music, reusable interface APIs, edit mode, and database-backed settings presets.
Official purchase required
Install and use this resource only when it was obtained for your account through the official Cfx.re Portal. Support requires both the matching Cfx.re Portal entitlement and the original Tebex purchase ID; a Portal entitlement by itself is not sufficient proof of purchase. Copies from Discord, leaked packs, file-sharing sites, source repositories, or another customer are unauthorized and unsupported.
Dependencies
Required resources, optional integrations, and correct start order.
Configuration
Runtime behavior, modules, defaults, layouts, weapons, and integrations.
Onboarding
Automatic, manual, and disabled modes with integration examples.
Settings Sharing
Database presets, private codes, discovery, moderation, security, and thumbnails.
FiveManage Setup
Create a secure API key and configure preset thumbnail uploads.
Interface APIs
Notifications, Text UI, skill checks, and progress bars.
Exports
Complete client and server export reference.
Events and State Bags
Supported events, navigation IDs, phone hooks, and gameplay state.
Commands
All localized client and restricted server commands.
Language Support
Available locales and translation workflow.
Troubleshooting
Resolve startup, framework, NUI, Settings Share, audio, and vehicle issues.
Installation
- Download the release from the Cfx.re Portal account that owns the license.
- Stop the server before installing or replacing resource files.
- Extract the folder as
orbit-dynamichud-v2without an extra nested directory. - Install
ox_lib, the includedorbit-lib, andoxmysqlwhen Settings Share is enabled. - Configure
orbit-libfor ESX, QB-Core, QBX, or standalone mode. - Review
shared/config.lua,shared/settingsConfig.lua, andserver/config.lua. - Start resources in dependency order.
- Restart the server and join after framework player data has loaded.
ensure ox_lib
ensure oxmysql
ensure [framework-resources]
ensure [inventory]
ensure orbit-lib
ensure orbit-dynamichud-v2The purchased release includes its compiled NUI; no frontend build step is required.
Resource structure
Only edit documented public configuration, handler, weapon, car, and locale files. Runtime files are shown so server owners can verify that the release is complete; they are not an invitation to modify escrowed code.
Framework setup
Configure ESX in orbit-lib. DynamicHUD listens for ESX account/status/spawn events and the default handlers include ESX death-state support. Adapt server/handlers.lua if the medical or inventory resource uses different events.
Configure QB-Core in orbit-lib. DynamicHUD supports common QB money, needs, stress, player-loaded, hospital, seatbelt, cruise, and nitrous compatibility events.
Configure QBX in orbit-lib. DynamicHUD accepts common QB HUD events and QBX state bags such as medical death state and vehicle nitrous state.
Configure the standalone adapter in orbit-lib, then trigger orbit-dynamichud:standalone:playerLoaded after login and publish the documented player state bags from your resources.
First-run verification
- Confirm no dependency, locale, database, or framework errors appear in either console.
- Join with a fully loaded character and complete onboarding, or trigger it from your integration when manual mode is enabled.
- Verify health, armor, needs, money, job, player count, and profile information.
- Run
/controlpanel,/editmode, and/restarthudif those commands are enabled. - Enter each supported vehicle type and verify speed, fuel, RPM, seatbelt, cruise, nitrous, and car control as applicable.
- Test a notification, Text UI, skill check, and progress bar from a development resource.
- Open
/settingsshare, save a private preset, and test configured discovery/moderation features. - Verify the HUD hides/shows correctly with inventory, pause menu, death, and phone flows.
Optional Orbit resources
- Orbit DynamicHUD Addons for Orbit seatbelt/cruise integration
- Orbit DynamicHUD Stress for stress gameplay and effects
Support
When requesting support, include the client/server console error, framework and inventory names, relevant config section, reproduction steps, the matching Cfx.re Portal entitlement, and the original Tebex purchase ID. Both purchase records are required. Never post the complete paid resource publicly.