Orbit StudiosOrbit Studios
Orbit Studios Resourcesorbit-lib

Installation

Install Orbit Lib and connect Orbit resources to ESX, QB-Core, QBX, standalone, inventory, target, and interface providers.

Orbit Lib

Orbit Lib is the required bridge library for Orbit Studios resources. It gives those resources one consistent connection to your framework, inventory, target system, notifications, progress bar, Text UI, skill checks, and optional custom gang data.

Official purchase required

Install and use this resource only when it was obtained for your account through the official Cfx.re Portal. Support requires both the matching Cfx.re Portal entitlement and the original Tebex purchase ID; a Portal entitlement by itself is not sufficient proof of purchase. Copies from Discord, leaked packs, file-sharing sites, source repositories, or another customer are unauthorized and unsupported.

Installation

  1. Download the current release from the Cfx.re Portal account that owns the license.
  2. Stop the server before installing or replacing the resource.
  3. Extract the folder as orbit-lib without an extra nested directory.
  4. Install ox_lib and oxmysql, then install the framework, inventory, and target resources selected in config.lua.
  5. Edit only resources/[orbit]/orbit-lib/config.lua and select integrations that are actually installed.
  6. Start the selected dependencies before orbit-lib and all dependent Orbit resources afterward.
  7. Restart the server after replacing an existing version so every dependent resource loads the same bridge version.
server.cfg
ensure ox_lib
ensure oxmysql
ensure [framework-resources]
ensure [inventory]
ensure [target]
ensure orbit-lib

# Dependent Orbit resources start afterward.
ensure orbit-dynamichud-v2
ensure orbit-craftingsystem

Orbit Dynamic HUD 2.0 is the exception to normal provider ordering: it depends on Orbit Lib, so it starts afterward even when a UI selector uses orbit-dynamichud. The HUD must be fully started before another resource calls that interface.

Resource structure

fxmanifest.lua
config.lua
dependent Orbit resources

Only edit resources/[orbit]/orbit-lib/config.lua. Do not rename the resource folder, move internal files, or modify escrowed files. Runtime folders are shown only so you can verify that the release extracted correctly.

Framework setup

Set Config.Framework = 'esx'. Orbit Lib reads ESX player and account data and registers usable items through ESX. Start es_extended before Orbit Lib.

Set Config.Framework = 'qb'. Orbit Lib uses qb-core player data, jobs, gangs, notifications, and usable-item registration. Start qb-core before Orbit Lib.

Set Config.Framework = 'qbx'. QBX servers normally pair qbx_core with ox_inventory, ox_target, and ox_lib interface providers.

Set Config.Framework = 'standalone'. Configure Config.Standalone adapters so dependent resources receive real character, money, job, and usable-item data instead of fallback values.

First-run verification

  1. Confirm ox_lib, oxmysql, the selected framework, inventory, and target start without errors.
  2. Confirm orbit-lib starts before every dependent Orbit resource.
  3. Join with a fully loaded character and verify dependent resources receive the correct name, job, money, and inventory data.
  4. Test one target interaction and one inventory action from an installed Orbit resource.
  5. Test every selected interface provider: notification, progress bar, Text UI, and skill check.
  6. Resolve the first Unmatching ... Resource message before testing later integrations.

Dependent Orbit resources

Support

When requesting support, include the client/server console error, framework, inventory, target, all four interface selector values, relevant config.lua section, reproduction steps, the matching Cfx.re Portal entitlement, and the original Tebex purchase ID. Both purchase records are required. Never post the complete paid resource publicly.

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